Skill Info Lancea

 

 

 

2nd Advancement: Flurry

The Flurry that attacks with the wind’s swiftness and persistence, her attacks transcend being simply splendid and become miraculous.

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Unguided Point (Level 65 Passive)
Every time you attack, you have 5% chance to inflict Vulnerable state on your targets for 2sec.. During this time, Spinning Skewer does more dmg on crit.
Spinning Skewer (lv 45 Skill)
CD 7sec
Backflip and kick the target into the air, followed by lance attack. When the attack lands on target with Vulnerable status, deal 1000% additional damage.
The casting animation has 0.3sec i-frame.
Lv1: Phy dmg 552% + 6416
Lv4: Phy dmg 633% + 17135
Rough Sweep (lv 50 skill)
CD 32sec
Charge while sweeping the ground with your weapon, stop in place and lift the enemy into the air. During dash, if you press “normal attack”, you can lift the enemy immediately, but damage will be reduced by 50%.
Each charging hit deal 1% more damage, max 8 hits.
Lv1: 948%+14353
Lv11: 1275% + 44001
Shutter Bounce EX
Strengthen Shutter Bounce. The damage and last attack AOE increase by 30%.
Stab Screw EX
Strengthen Stab Screw. Damage increase 30%. Attack AOE increase. Target’s crit resist reduces by 20%, duration 15sec. Superarmor break increase during charging.
Spinning Cutdown EX
Strengthen Spinning Cutdown. Damage increase while charging; after charging, perform a huge AOE frontal swing with right-click to launch enemies into the air. 1st Stage charging deal 150% damage, 2nd stage charging deal 300% damage.
Spinning Swing EX
Increase the spinning swing slash by 2 times. The CD reduction effect of the last spinning slash is increased to 5sec. The AOE of finishing slash is increased.
Rough Sweep EX
Strengthen Rough Sweep. Charging Distance increase; lifting attack generate an additional frontal shockwave.
Within 5m, the shockwave deal additional 15% damage
Within 10m, the shockwave deal additional 30% damage
At the longest range, the shockwave deal additional 100% damage

2nd Advancement: Sting Breezer

The Sting Breezer who strengthens magical weapons, enemies who believe that the blade of her spears won’t reach them are mistaken.

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Magic Attack Point (lv65 passive)
Increase own magic attack by 30% for 2sec after each successful magic attack hits.
Arcane Focus
CD 5sec, light elemental
Fire a globe filled with light energy to deal damage to the target. Damaged enemies have reduced Light Resist, and are marked as a target for magical afterimages. When a target is marked, all magical afterimages on the ground fly towards the target and explode. Additionally, the impacted area near the enemy that was hit buffs the Light Elemental Attack of allies in the area.
Lv1: 265% + 2651, increase 10% light atk, reduce 10% light resist, duration 10sec
Lv6: 367% + 14426, increase 20% light atk, reduce 20% light resist, duration 10sec
Poking Beehive (lv50 skill)
CD 20sec, light elemental
Summon a magical spear in the sky, and drop it in front of you. The magical spear summons a whirlwind that pulls in nearby and then pulls enemies airborne with it as it rises.
Lv1: 2222% + 36763
Lv13: 3011% + 129651

Hovering Blade EX
Strengthen Hovering Blade.  Become Light elemental. 30% dmg increase. Increase duration of Afterimage to 8sec.
Left-click to launch strengthen hovering blade, 30% additional damage per hit. Deal explosive damage equal to full damage of 10 hits.
Right-click to launch piercing hovering blade (dmg same as strengthen hovering blade), which will travel back to the caster after piercing a target. Max 10 hits.
Slipping Hand EX
Strengthen Slipping Hand. Become Light elemental. 30% dmg increase.
Piercing Spike EX
Launch another spike. Become Light elemental. Damage increase 100%.
Denting Blows EX
Strengthen Denting Blow. Become Light elemental. Increase duration of afterimage to 8sec. After casting the skill, press “normal attack” to launch another afterimage. The first afterimage deals the full damage of max hit upon contact with targets. The 2nd afterimage deals 50% damage of the first.
Poking Beehive EX
Strengthen Poking Beehive. Damage increase 30%. The skill also causes the Piercing Spike nearby to explode and deal 200% explosive damage.
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